Inspire Curiosity. Inspire Perseverance. Inspire Wonder.

Build literacy skills while challenging students to develop innovative solutions to real-world problems.

Created in collaboration with the Smithsonian Institution, this dynamic series engages students with high-interest readers that highlight all aspects of STEAM: science, technology, engineering, the arts, and mathematics. Through hands-on STEAM activities, students will learn how the engineering design process is used to solve real-world problems.

Challenge students to explore, collaborate, and solve problems through hands-on, minds-on learning.

  • Strengthen literacy skills and content-area knowledge with high-interest readers and easy-to-implement lessons
  • Apply the engineering design process to solve real-world problems
  • Engage in student-centered activities that support makerspaces and project- or problem-based learning objectives
  • Promote the 4Cs: communication, collaboration, critical thinking, and creativity
  • Embrace and learn from failure and promote ongoing reflection
  • Build skills to give, receive, and apply effective feedback
  • Make career connections with career advice from Smithsonian employees working in STEAM fields
  • Support English language learners and model fluency with professional audio recordings

Each reader highlights all the components of STEAM and helps draw real-world connections.

See more: www.teachercreatedmaterials.com

Engaging Books

Challenging Lessons

Easy-to-use Management Guide

Hands-on Culminating Activity